Updating XP costs and starting HP


This is an update to the core game that just gives players a little more HP to start with and adjusts the costs of buying new moves and new stat points based on some playtesting. I've also moved the armor rules to be under the starting gear list, but I think I want to re-examine them anyway. Does anyone have a version of armor they've been using that they like, or any other suggestions?

Files

dungeonpunk.pdf 9 MB
Jan 12, 2023

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