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In Which We Live And Breathe
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Devlog
Version 2.3
July 25, 2020
by
acegiak
Hey punks! There's been a bunch of new people picking up the game in the last couple of weeks so in the spirit of helping them out I'm dropping a small update, version 2.3, that makes the procedures f...
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Update 2.2
July 12, 2020
by
acegiak
This version takes a long hard look at crews, corps, and missions. Crews have had almost all of their economy revamped! They now have Supply instead of Cash and use it to have Gear on missions! Upgrad...
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Minor Update: v2.14
August 15, 2019
by
acegiak
1
Version 2.14 is up with some minor typo fixes and a simpler approach to Corp Operations...
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In Which We Live And Breathe V2.13
December 31, 2018
by
acegiak
Version 2.13 is out and includes a new faction turn system for corps and gangs, and a reworking of action rolls and mystical/digital spheres...
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Experiments in nerfing
December 01, 2018
by
acegiak
So in recent playtests of the game we've found that the success rate for action rolls has been a little bit higher than we ideally would like it to be. It leads to some situations that can be disrupti...
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In Which We Live And Breathe V2.12
November 18, 2018
by
acegiak
1
In Which We Live And Breathe V2.12 has been uploaded which replaces Corporate Strategy with Corporate Turmoil and hooks into a new simple faction turn system for the GM to run between sessions...
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In Which We Live And Breathe v2.11
September 21, 2018
by
acegiak
Version 2.11 of In Which We Live And Breathe is out and contains a new way to gain XP, a better structure for establishing your setting when you first start playing, and some extra helping text around...
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In Which We Live And Breathe v2.10
July 22, 2018
by
acegiak
Version 2.10 of In Which We Live And Breathe is out and contains a little more expansion and explanation for some game elements such as actions and attributes, as well as rules for what happens when c...
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In Which We Live And Breathe v2.9.5
July 12, 2018
by
acegiak
This update only adds one very important community upgrade: Personal Storage : Each of the players' characters gains one signature piece of gear which is always worth 1 extra bonus die...
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IWWLAB v2.9
July 10, 2018
by
acegiak
Version 2.9 doesn't add any new content but rewords and re-orders a bunch of stuff to make it easier to read and understand as a text...
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In Which We Live And Breathe v2.8
July 06, 2018
by
acegiak
Ok, for some reason I'm feeling really nervous about this one, but here it goes. Here's version 2.8! Rep/Services/Setup Flashbacks have been fiddled to hopefully make them a little easier to hit in th...
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In Which We Live And Breathe v2.6
June 17, 2018
by
acegiak
This is a minor update to add some more emotional intimacy play to the game...
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In Which We Live And Breathe v2.5
June 09, 2018
by
acegiak
1
In Which We Live And Breathe version 2.5 is out! This is a fairly major update addressing a lot of the issues from the version 2 playtests. Obviously the new version will need a bunch of playtesting a...
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